![]() After the reign of Static Shiv being pretty much over, having shields again is not that bad of a tactic, thus Riven can thrive. Dusk RivenĪfter a hiatus, Riven is back and she’s in a fantastic spot to boot. They will let them help Ashe out easier than before. Sett received a damage buff and Ezreal got a mana buff. ![]() This comp still does what it always did, use the Elderwood units to buy enough time for Ashe to solo the entire enemy team. A-Tier: Comps that will likely top four/can win any lobby Elderwood AsheĪ victim of a better variation, Elderwood Ashe may not be in S-tier this patch but it’s still a great alternative to the Adept focused variation. Like in other Adept builds, Yone is a fantastic carry option in this comp as well. Morgana is still very strong and the Dazzler debuff is still bonkers. But the frontline in this comp is fantastic as the only real counters to Talon are a backline that can pick up a takedown then shift focus onto the Talon before he pops off. In the current meta game, players have started to pick up Adept frontlines to counteract comps like Sharpshooters and Hunters but since Talon only needs to auto-attack a couple of times to start the chain of kills, this type of frontline is worthless against this comp. Talon is now in a prime position to dominate. Talon’s flaws in previous meta games were that he simply couldn’t kill Vanguard frontlines fast enough but with Ahri getting nerfed along with most other comps. Morgana may have received the hotfix but the star of the show has always been Talon. Don’t get it twisted though, this comp even after the hotfix is still one of, if not the best in the game. The comp behind the infamous hotfix that not even Warwick received. Yone is also a fantastic carry option similarly to how Sett and Ezreal were in previous versions. In previous Ashe comps, all the damage came from Ashe and while most of the damage will still come from her, Kindred and Warwick can help out. With all the extra room, players have elected to add more Hunters to provide more damage. All three adept units are fantastic on their own. ![]() Also, going this route leaves a lot of room for flexibility since there is no need for synergy bots. This is inherently better than just raw stats that the Elderwoods and the Brawlers give. Essentially the Adept trait is a giant frozen heart. They provide a huge debuff to the enemy team by making them attack slower for a duration at the start of the round. The Adept units provide something that Elderwood and Brawlers don’t have. In this comp, there’s no Brawler or Elderwood frontline, it’s just Adept units. ![]() This comp is a variation of Ashe but simplifies the game state into dealing more damage faster and reducing the opponent’s damage by making them slower. One of two new comps appearing on this week’s this tier list is also the top comp in the current meta game. S-Tier: Comps that will almost always top four/very likely win Adept Hunter For more detailed descriptions of returning comps, a link to the previous tier list will be linked for them below. Here’s this week’s TFT Meta Snapshot.įor returning comps the descriptions will be shorter than comps that are new. ![]() Ten comps line up this week’s tier list which includes some new comps as well. I prefer Precision runes when they have better scaling and Sorcery runes when your team composition depends on late game.After a very shaky beginning to the 10.22 patch with the “accidental” buff to Morgana and a hot fix to revert it, the meta is in a very good spot. I used to use Gathering Storm and Absolute Focus and it wasn't bad at all. Legend: Alacrity and Coup de Grace - they both make your potential damage higher. Sometimes I take Ultimate Hunter when my team composition is about combo. Ravenous Hunter - You won't profit Relentless Hunter and Ingenious Hunter too much and Kalista's spears deal a lot of damage so I take this hunter. Sudden Impact - due to Kalista's passive Martial Poise it's best choise here.Įyeball Collection - I prefer this rune that other 2 because you won't clear as much wards as support ( Zombie Ward) and you won't put this much wards ( Ghost Poro due to Farsight Alteration). You can use it with Rend to poke enemies - use basic attack on low health minion then attack 3 times champion then 'take out' spears (you'll get mana back, cooldown back). Hail of Blades - more attack speed for next 3 auto attacks = more burst damage.
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